Indie Game Studio

Indie Game Studio
3 months
2025
A futuristic cyberpunk cityscape designed for an indie game project. Created a dense urban environment with neon-lit streets, holographic billboards, and atmospheric fog effects. The goal was to create an immersive world that feels lived-in and atmospheric.
Creating a detailed city environment that runs smoothly in real-time while maintaining high visual quality. The initial designs were too performance-heavy for target hardware.
Used modular asset workflow and LOD (Level of Detail) systems. Implemented dynamic lighting with baked light probes to balance performance with visual fidelity. Optimized textures using texture atlasing to reduce draw calls.




Product Visualization • 2025