ZURI.3D
Cyberpunk City Environment
environment

Cyberpunk City Environment

A futuristic cyberpunk cityscape designed for an indie game project. Created a dense urban environme...

Client

Indie Game Studio

Timeline

3 months / 2025

Role & Tools

BlenderUnreal EngineAfter Effects

A futuristic cyberpunk cityscape designed for an indie game project. Created a dense urban environment with neon-lit streets, holographic billboards, and atmospheric fog effects. The goal was to create an immersive world that feels lived-in and atmospheric.

The Challenge

Creating a detailed city environment that runs smoothly in real-time while maintaining high visual quality. The initial designs were too performance-heavy for target hardware.

The Solution

Used modular asset workflow and LOD (Level of Detail) systems. Implemented dynamic lighting with baked light probes to balance performance with visual fidelity. Optimized textures using texture atlasing to reduce draw calls.

Project Stills

Gallery

Cyberpunk City Environment - Image 1
Cyberpunk City Environment - Image 2
Cyberpunk City Environment - Image 3